<Spell Name="Phantasmal Killer">
  <school>illusion</school>
  <subschool>phantasm</subschool>
  <descriptor>fear, mind-affecting</descriptor>
  <spell_level>sorcerer wizard 4, witch 4, magus 4</spell_level>
  <casting_time>1 standard action</casting_time>
  <components>V, S</components>
  <costly_components>0</costly_components>
  <range>medium (100 ft. + 10 ft. level)</range>
  <area>
  </area>
  <effect>
  </effect>
  <targets>one living creature</targets>
  <duration>instantaneous</duration>
  <dismissible>0</dismissible>
  <shapeable>0</shapeable>
  <saving_throw>Will disbelief, then Fortitude partial see text</saving_throw>
  <spell_resistence>yes</spell_resistence>
  <description>You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject s subconscious mind into something that its conscious mind can visualize  this most horrible beast. Only the spell s subject can see the phantasmal killer. You see only a vague shape. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a Fortitude save or die from fear. Even if the Fortitude save is successful, the subject takes 3d6 points of damage. If the subject of a phantasmal killer attack succeeds in disbelieving and possesses telepathy or is wearing a helm of telepathy, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.</description>
  <source>PFRPG Core</source>
  <full_text> &lt;link rel=  stylesheet  href=  PF.css  &gt;&lt;div class=  heading  &gt;&lt;p class=  alignleft  &gt;Phantasmal Killer&lt; p&gt;&lt;div style=  clear  both  &gt;&lt; div&gt;&lt; div&gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;School &lt; b&gt;illusion (phantasm) [fear, mind-affecting] &lt;b&gt;Level &lt; b&gt;sorcerer wizard 4, witch 4, magus 4&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;CASTING&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Casting Time &lt; b&gt;1 standard action&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Components &lt; b&gt;V, S&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;EFFECT&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;Range &lt; b&gt;medium (100 ft. + 10 ft. level)&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Targets &lt; b&gt;one living creature&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Duration &lt; b&gt;instantaneous&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Saving Throw &lt; b&gt;Will disbelief, then Fortitude partial see text &lt;b&gt;Spell Resistance &lt; b&gt;yes&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h5&gt;&lt;b&gt;DESCRIPTION&lt; b&gt;&lt; h5&gt;&lt; div&gt;&lt;hr &gt;&lt;div&gt;&lt;h4&gt;&lt;p&gt;You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject s subconscious mind into something that its conscious mind can visualize  this most horrible beast. Only the spell s subject can see the &lt;i&gt;phantasmal killer&lt; i&gt;. You see only a vague shape. The target first gets a Will save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a Fortitude save or die from fear.&lt; p&gt;&lt;p&gt;Even if the Fortitude save is successful, the subject takes 3d6 points of damage.&lt; p&gt;&lt;p&gt;If the subject of a &lt;i&gt;phantasmal killer&lt; i&gt; attack succeeds in disbelieving and possesses telepathy or is wearing a &lt;i&gt;helm of telepathy&lt; i&gt;, the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.&lt; p&gt;&lt; h4&gt;&lt;h5&gt;&lt;b&gt;Mythic  &lt; b&gt;If the target fails its Will save but succeeds at its Fortitude save, the phantasmal killer persists in the target s mind, giving it the dazed condition until your next turn. On your next turn, the target must attempt another Fortitude save against the phantasm. Success means it takes 3d6 points of damage failure means it dies from fear.&lt; h5&gt;&lt;h5&gt;&lt;b&gt;Augmented (6th)&lt; b&gt;  If you expend two uses of mythic power, the spell can affect a living target that is immune to fear, illusions, or mind-affecting effects.&lt; h5&gt;&lt; div&gt; </full_text>
  <verbal>1</verbal>
  <somatic>1</somatic>
  <material>0</material>
  <focus>0</focus>
  <divine_focus>0</divine_focus>
  <sor>4</sor>
  <wiz>4</wiz>
  <cleric>NULL</cleric>
  <druid>NULL</druid>
  <ranger>NULL</ranger>
  <bard>NULL</bard>
  <paladin>NULL</paladin>
  <alchemist>NULL</alchemist>
  <summoner>NULL</summoner>
  <witch>4</witch>
  <inquisitor>NULL</inquisitor>
  <oracle>NULL</oracle>
  <antipaladin>NULL</antipaladin>
  <magus>4</magus>
  <adept>NULL</adept>
  <deity>
  </deity>
  <SLA_Level>4</SLA_Level>
  <domain>Madness, Nightmare</domain>
  <short_description>�Fearsome illusion kills subject or deals 3d6 damage.</short_description>
  <acid>0</acid>
  <air>0</air>
  <chaotic>0</chaotic>
  <cold>0</cold>
  <curse>0</curse>
  <darkness>0</darkness>
  <death>0</death>
  <disease>0</disease>
  <earth>0</earth>
  <electricity>0</electricity>
  <emotion>0</emotion>
  <evil>0</evil>
  <fear>1</fear>
  <fire>0</fire>
  <force>0</force>
  <good>0</good>
  <language_dependent>0</language_dependent>
  <lawful>0</lawful>
  <light>0</light>
  <mind_affecting>1</mind_affecting>
  <pain>0</pain>
  <poison>0</poison>
  <shadow>0</shadow>
  <sonic>0</sonic>
  <water>0</water>
  <linktext> http   www.d20pfsrd.com magic all-spells p phantasmal-killer  Phantasmal Killer </linktext>
  <id>381</id>
  <material_costs>NULL</material_costs>
  <bloodline>
  </bloodline>
  <patron>
  </patron>
  <mythic_text>If the target fails its Will save but succeeds at its Fortitude save, the phantasmal killer persists in the target s mind, giving it the dazed condition until your next turn. On your next turn, the target must attempt another Fortitude save against the phantasm. Success means it takes 3d6 points of damage failure means it dies from fear.</mythic_text>
  <augmented>Augmented (6th)  If you expend two uses of mythic power, the spell can affect a living target that is immune to fear, illusions, or mind-affecting effects.</augmented>
  <mythic>1</mythic>
</Spell>